'API'에 해당되는 글 11건

  1. 2008.12.28 윈도우즈프로그래밍 기초 소스
KOREA University/C++2008. 12. 28. 16:47
#include <windows.h>
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
LPCTSTR lpszClass=TEXT("Hello world");
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdParam, int nCmdShow)
{
 HWND hWnd;
 MSG Message;
 WNDCLASS WndClass;
 g_hInst=hInstance;
 WndClass.cbClsExtra=0;
 WndClass.cbWndExtra=0;
 WndClass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
 WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
 WndClass.hIcon=LoadIcon(NULL, IDI_APPLICATION);
 WndClass.hInstance=hInstance;
 WndClass.lpfnWndProc=WndProc;
 WndClass.lpszClassName=lpszClass;
 WndClass.lpszMenuName=NULL;
 WndClass.style=CS_HREDRAW|CS_VREDRAW;
 RegisterClass(&WndClass);
 hWnd=CreateWindow(lpszClass, lpszClass, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, (HMENU)NULL, hInstance, NULL);
 ShowWindow(hWnd, nCmdShow);
 while(GetMessage(&Message, NULL, 0, 0)) {
  TranslateMessage(&Message);
  DispatchMessage(&Message);
 }
 return (int)Message.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT iMessage, WPARAM wParam, LPARAM lParam)
{
 switch(iMessage) {
 case WM_DESTROY:
  PostQuitMessage(0);
  return 0;
 }
 return(DefWindowProc(hWnd, iMessage, wParam, lParam));
}

윈도우즈프로그래밍(API)의 가장 기본적인 소스다.
흔히 말해 이런걸 Hello world 라고 하지...

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